About This Game SURV. Is a 2d top-down shooter video game, you will evolve in an open world full of dangers to which you will have to face. You play the survivor of a large-scale epidemic that is slowly decimating people. The spell is cast, the world dies and the only remaining survivors are either eaten by zombies, died of hunger or worse ... Surviving will not be any rest between bad weather, zombies it will be very hard to find resources (weapons, ammunition, foods ...) to meet your needs. Features Basic Craft System open World Weather Powerful guns Kill lot of zombi Explore Survive (food,water,Ammo,temperature,infection) a09c17d780 Title: SURVGenre: Action, Adventure, Indie, Simulation, Early AccessDeveloper:IceStudioPublisher:IceStudioRelease Date: 25 Jul, 2017 SURV Activation Fix They just added all the early access information after it was released. No tutorial, in 15 minutes I hit 3 invisible walls in the open world. Confusing UI. The Options menu on the main screen doesnt do anything. I would have waited to purchase it, if they had early access listed on the product's release, but instead had to find out on my own. Now that game is labelled as early access I can forgive that aspect. Has potential to be a fun simple game once completed.. The game runs very well, but of course it is a 2D game, so it should. The games price is very reasonable. This game is like DayZ where you go around looking for loot with a small amount of inventory space until you're lucky enough to find a backpack (found 2), you try to avoid zombies and eat plus drink to survive. The food indicater does need slowed down, because it does go down too fast. https:\/\/youtu.be\/2-QVmHpJ8YM. SURV Is a great game and i don't just say that because i like it. Only one person is working on this and Release on :Jul 25, 2017 All the update's and added content. Yes it still has some bug's but all game's do [ The screen randomly blacked out and i was hearing zombie's and when i could see the screen again i was getting attacked by two zombie's and when i'm looking at my inventory and left click it disappears like i never had it ] I see big name game's or just small one's made by a team and they do not look as nice as this. This could be close to becoming a fully done game and adding stuff to add to the play-ability maybe even multiplayer ? But i just can see and picture much more. Was surviving off the land fighting off zombie's then walk to a building next malled by a bear.. Now that's what i call fun! Update 09/08/2017: -The shrubs no longer spawn on the trees.-The player's shadow appears on all surfaces now.-Adds the craft table (aim at the craft table and press "F" to access it and exit).-You can now make fabric from the "craft table".-Adds the torch.-Adds of a new plant "cotton".-New menu interface started and options menu.-Adding an option to choose your move mode (AZERTY or QWERTY).-New music for the menu (random at the launch of the game).-the ambient sounds are reduced when you enter a building.-modification of the map and addition of new sprites.-addresses of the "Coal" resource.You can now make matches from the craft table.-modification of basic crafts.-key change to access the inventory ("TAB").-new variables for hunger, thirst and temperature, everything should go down less quickly.You can now grow cotton in addition to berries.. Update 16/09/2017_ 0.98: - Adding a gps.- Addition of a random loot system.- Added craft berries juice.- Addition of craft tart to berries.- Addition of craft fish skewer.- Addition of the Poisson resource.- Addition of a fishing system.- Addition of a fishing rod.- Addition of craft furnace.- Addition of animals (bears).- Addition of enemies (creeping).- Adding footsteps to enemies.- Addition of Positioned Audio.- Addition of a decor sprite "car".- Added a life bar to the object "axe".- Added an endurance bar.- Modification of the sprint system.- Added persistence to certain objects made by the player.- The water collector gives you two water every 60 seconds (temporary).- Improved walking animation with the axe.- The size of the map has been doubled (gps tells you how to get there).- New system of deposits of artisanal objects (you must remain press on the left click of the mouse to move the object and release to place it.- New settings for blood effects.- New fx for shooting effects.- When you die the game restarts by causing you to respawn randomly on the map (you will keep the contents of your inventory.-You can leave the game directly from the main menu (in the options).-Global optimization- Bugs:- The weapons did not fire despite the players pressing the left mouse button (solved).-The player could not pick up some items on the ground (solved).- When the inventory is full the player can still manufacture an object but does not appear in the inventory (unresolved).-Make sure you have a free slot in your inventory when you want to create an object (until I fix this bug).Thank you all and good game!. New patch 0.95: - Adds an animal ( Rabbit ) Loot of meat on the carcass with the axe).-Adds of craft "Meat Cooked".-Reorganization of the hud.-New settings of the variables of hunger, thirst, ect ...-New size of the trunk of trees.. Patch Notes 10/08/2017: -the variable of cotton has been revised.- add new sounds of displacements (on the grass).-adds a sound when opening and closing the inventory.-New variable for fog (this one should be denser).. Update 31/10/2017_ 0.99: - most usable items have a life bar.-additions of a new merchant system.-building system.-addition of a money system.-Additions of the biome "Snow".-you can use the beds to get through the night.-New spawn system of resources.-it may be dark when you start the game.-Zombies have a particularity at night.-new placement system for some objects (will be applied to all objects in future updates).Thanks you all and happy halloween.. "SURV" News 30/03/2018: Hi everyone, an inventory system bug that I did not spot, prevents me from updating "Surv", I will do my best to solve it and offer you a stable update as soon possible.Thank you all.
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SURV Activation Fix
Updated: Mar 9, 2020
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